Light The Depth
Description
The city ran out of energy resources, and the inhabitants had no choice but to go to the depths of the Earth to extract geothermal energy. Your task is to construct intermediate stations and dive deeper and deeper toward the Earth's core to install a geothermal generator and provide the city with energy.
NOTE: It would be better if you played in full-screen mode.
Gameplay
You must build as many houses as possible. A house is considered complete when all its blocks fall into right places. If most of the houses are successfully built, then you will restore electricity to the city and win, if not, you can try again :)
Note
Creators
Founding fathers:
Nikita - Programming Maschine
Daniel - Programmer, Sound Design
Our indispensable assistants:
Mila - Art
Vasilliy - Coach/Mentor
Music:
Limit 70 by Kevin MacLeod
Link: https://filmmusic.io/song/5710-limit-70
License: https://creativecommons.org/licenses/by/4.0/
Goals:
Our team didn't have much time to implement, so we plan to develop this project further, add more features, animations, sprites and other improvements, so follow us so you don't miss updates!
Status | In development |
Platforms | HTML5 |
Authors | Daniel-Rue, Glore |
Genre | Action, Puzzle |
Made with | Unity |
Tags | 2D, Colorful, Cute, Fangame, Puzzle-Platformer, Unity |
Download
Development log
- Ligth The Depth 1.0Oct 08, 2023
Comments
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Wow, this game is super hard. Hm it's kind of a shame you have to do an entire game before you can try again, when you mess up early in a level it can literally ruin the entire thing. Makes it harder and more frustrating to learn how to correctly place houses
also several times I correctly placed a house at the wrong time by accident, which makes it impossible to place later... double loss :')